Hitting the Ground Running at GDC
It’s been just a few weeks since I joined as head of engineering, and so far I’d have to say I’m pretty wowed by what I am seeing. The talent of the engineering team is incredible, the technical environment extremely rich and the determination to succeed is awe-inspiring. I’ve been given a glimpse into one of the most intense real-time on-demand delivery platforms I’ve ever seen – and I’ve seen quite a few over the past 20 years.
Any dyed-in-the-wool techie would marvel at the enormous barriers that have been overcome by the technical team in the development of the OnLive platform. Turning on-demand cloud gaming into a reality has required so many different areas of skill and focus that few other teams could ever hope to accomplish what has been achieved here. An incredible amount has been achieved already, and I am intrigued by the possibilities of where we can take the technology next. While cloud gaming continues to be debated and defined, we are proud to lead the way as the only on-demand platform successfully launched and delivering games – not sometime off in the future, but right here, right now.
I’m looking forward to working with Gary again. We go back a dozen years or so and he is one of the smartest people in the valley to work with and is highly regarded for his integrity and commitment by those of us who know him. He has a clear vision for where the business needs to go, some of which we’ll be talking about at GDC.
As I write this, the Game Developer Conference is getting underway, and for me this is proving to be a great time to start with OnLive. If you’re attending GDC in San Francisco, OnLive will be giving a presentation delivered by Gary Lauder, Kevin Keating, Max Lampert and myself. We will be examining OnLive 1.0, looking at what the platform has achieved, what was learned from being first to market, and how we are applying those findings to further evolve the platform. We’ll be in the West Hall, room #3022, on Thursday 3/28 from 1 to 2pm.
Hope to see you there on Thursday to take a closer look.
-Don Gordon, SVP Engineering, OnLive